Azul is a multi-award winning game where players take turns drafting coloured tiles from suppliers to their player board to create beautiful murals in the Royal Palace of Evora.
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you are challenged to embellish the walls of the Royal Palace of Evora.
Players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.
Azul is a beautiful, canny game of pattern-building and thinking ahead, that has won over 50 awards worldwide.